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Tek Stryder
Tek Stryder
Tek Stryder image.pngTek Stryder image
Tek Stryder image
Steam 329.5
Jun 3, 2021
Xbox One 928.4
Jun 3, 2021
PS 689.4
Jun 3, 2021


Epic Games 329.5
Jun 3, 2021
Stadia 678.15
Sep 1, 2021
Spawn Command
cheat summon TekStrider_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/TekStrider/TekStrider_Character_BP.TekStrider_Character_BP'" 500 0 0 35
Variant Tek Stryder (Gauntlet2)
cheat summon TekStrider_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/TekStrider_Character_BP_STA.TekStrider_Character_BP_STA'" 500 0 0 35
Variant Malfunctioned Tek Stryder (Life Support)
cheat summon TekStrider_Character_BP_LifeSupport_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/TekStrider_Character_BP_LifeSupport.TekStrider_Character_BP_LifeSupport'" 500 0 0 35
Habitat

Common             Rare
  Untameable   Cave

The Tek Stryder is a creature in Genesis: Part 2. These mechanical creatures come with two (out of 8 possible) different non-removable attachments, overall providing them a wide array of possible abilities.

Basic Info

Dossier

Crew manuals call those roaming meks 'stryders'.
I understand they were meant as robotic workhorses, for cleaning up toxins and harvesting resources.
Workhorses...
Imagine climbing up one of those and riding it around!

~  HLN-A

,Behavior

The Tek Stryder features a wide array of abilities, depending on the attachments it has, very much like a Mek. Certain attachments allow it to become more efficient in harvesting, while others turn it into a combat machine. If attacked it will fight back with either a front stomp or a back kick.

Appearance

Tek Stryder's appearance resembles a robotic deer, and an AT-AT from Star Wars.

Tek Stryder's attachments allow it to take on the appearance of certain creatures, such as a  Parasaur with a drill-like mouth for the harvesting attachment.

Color Scheme and Regions

This section displays the Tek Stryder's natural colors and regions. For demonstration, the regions below are colored red over an albino Tek Stryder. The colored squares shown underneath each region's description are the colors that the Tek Stryder will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Tek Stryder's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Tek Stryder's "main rubber" magenta.

Tek Stryder PaintRegion0
Region 0:
Main rubber
8
13
22
32
33
34
35
36
37
38
39
40
41
42
43
55
56
62
63
64
82
Tek Stryder PaintRegion1
Region 1:
Emissive
1
3
4
5
6
7
11
25
28
30
44
53
55
59
67
68
73
74
75
76
83
84
85
90
91
95
96
99
100
Tek Stryder PaintRegion2
Region 2:
Metal accents
8
13
22
32
33
34
35
36
37
38
39
40
41
42
43
55
56
62
63
64
82
Tek Stryder PaintRegion3
Region 3:
Metal accents
8
13
22
32
33
34
35
36
37
38
39
40
41
42
43
55
56
62
63
64
82
Tek Stryder PaintRegion4
Region 4:
Body rubber
8
13
32
36
37
38
39
40
41
42
43
55
56
63
64
Tek Stryder PaintRegion5
Region 5:
Primary body
8
13
21
22
32
33
36
37
38
39
40
41
43
55
56
62
63
64
76
77
96

Drops

Tek Stryder explodes on death and leaves no body for resources to be collected from.

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 4000 +800 +5.4% 0.07
 Stamina 600 +60 +10%
 Charge Capacity 150 +15 +10%
 Food N/A N/A N/A
 Weight 1250 +25 +4%
 Melee Damage 68 +3.4 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 2000 +120 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 260 260 260 910 910 910 -4
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Tek Stryder

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Charge Capacity

The Charge Capacity stat acts as an energy meter for the Tek Stryder's attachments' abilities.

Combat

This section describes how to fight against the Tek Stryder.

General

It is recommended to attack from a distance as wild and unmounted Stryders only use a melee attack stomp similar to the  Paraceratherium even when weapon rigs are present.

Strategy

Shoot from a ledge if you do not have the creatures to take the Stryder down. It is recommended to use powerful tames such as a  Spino to take them down. You can also use fast attacking and hard to hit tames such as the  Maewing to dodge their attacks but still deal damage.

Weaponry

Weapons which can deal large amounts of damage quickly are recommended. The  Pump-Action Shotgun is a good choice if you need to combat a Stryder on foot.

Dangers

The Stryder has a lot of health, and is fast for its size.

Weakness

The Stryder attack quite slowly and hit hard. They do not use any of the equipped rigs when wild. Fast tames such as the  Maewing which can avoid their stomps are recommended. If the player has access to powerful tames which can kill the Stryder quickly without taking to much damage such as the  Spino or  Rex are recommended.

Taming

For general information about domesticating a wild creature see Taming.

Tek Stryders are "tamed" non-violently, rather than through the usual methods. This method is through a unique hacking process. To be able to hack into it to tame it, you must have a variable amount of  Mutagel (Genesis: Part 2) in the 0 Hotbar, and have cleared a certain number of missions. This number increases as the Stryder's level increases. You will be prompted to access a specific part of the Stryder to initiate the process (such as the head or one of its feet), and said part will emit electrical sparks until it is successfully hacked. Upon activating the hack, a large red circle centered on you will appear and you will have to remain close to the Stryder during the hacking process, keeping it inside the circle at all times.

While hacking, you will be prompted to do a minigame, while staying close to it. Successfully matching all the coding will increase the taming progress, up until it is tamed or destroyed. Failing the minigame will reset the taming progress to 0 and may stun you for a short amount of time. Regardless of whether the hack was successful or not, the Stryder will need to walk a certain distance away from the spot where the last hack was performed before a new one can be initiated. If the last hack was successful, the next part you will need to hack will emit sparks even before the Stryder can be hacked again, allowing you to prepare and access it as soon as you have the opportunity to do so. The minigame has lines of code scrolling vertically, with green squares. Left-click when the squares cross the horizontal line in the middle of the game. This will repeat with additional lines of code, keep matching the green squares until all the columns are completed.

Tek Stryders count as 20 tames in regards to tribe tame limit.


Number of Missions

In addition to the variable amount of Mutagel, each Tek Stryder has a prerequisite of a certain number of completed unique Missions to be tamed.

The number is only dependent on the total level of the Tek Stryder, and follows this formula:

Stryder's Level Number of Missions
1 - 3 1
4 - 6 2
7 - 9 3
10 - 12 4
13 - 15 5
16 - 18 6
19 - 21 7
22 - 24 8
25 - 28 9
29 - 31 10
32 - 34 11
35 - 37 12
38 - 40 13
41 - 43 14
44 - 46 15
47 - 49 16
50 - 53 17
54 - 56 18
57 - 59 19
60 - 62 20
63 - 65 21
66 - 68 22
69 - 71 23
72 - 74 24
75 - 78 25
79 - 81 26
82 - 84 27
85 - 87 28
88 - 90 29
91 - 93 30
94 - 96 31
97 - 99 32
100 - 103 33
104 - 106 34
107 - 109 35
110 - 112 36
113 - 115 37
116 - 118 38
119 - 121 39
122 - 124 40
125 - 128 41
129 - 131 42
132 - 134 43
135 - 137 44
138 - 140 45
141 - 143 46
144 - 146 47
147 - 149 48
150 49

Utility

All Tek Stryders comes with the following:

Tek Stryder has several features within itself:

Transport

The Stryder is a very slow moving tame. It is not likely that you will want to spend hours at a time moving it around the map to get to prime resource gathering locations. As of now, the only three methods of quickly transporting the Stryder around the map are as follows:

Using a Tek Teleporter to instantly teleport between different pads placed around the map.

Using a Hover Skiff tractor Beam. This is the best method of moving the Stryder around the map, not only due to it allowing you to place your Stryder anywhere on the map without needing a teleporter everywhere you want it to go, but due to it being easy to move the Stryder away using the Skiff's tractor beam if it is attacked.

Uploading the Stryder to a Obelisk or anything acting like one such as a Supply Crate or Mission Dispatcher is a decent way of moving around a Stryder if some method of uploading is available. Once uploaded with any available method it can be downloaded nearby the location of desired use and uploaded again by the same methods when finished along with any resources gathered if using the mining variant. On unofficial servers with infinite structure pick up a Tek Transmitter can be carried around as a mobile upload and download point for the Stryder, and if on official servers or unofficial with standard building rules placing transmitters near desired locations can be more cost effective than a Tek Teleporter.

Rigs

Every rig uses Charge to slowly restore its usage capacity, and requires either to be recharged over time (slowly), or replenished with  Charge Battery (Aberration).

Head

Body

Roles

Collectibles

For the gathering efficiency of the Excavation Rig, see  Excavation Rig

Resource Efficiency
Berries Berries ★★★☆☆
Thatch Thatch ★★★☆☆
Wood Wood ★★☆☆☆
The Tek Stryder needs the  Excavation Rig (Genesis: Part 2) to be able to gather most resources.

Limitations

All structures except for Tek Transmitters,  Pipes,  Auto Turret, Crop Plots with  Plant Species X,  Behemoth Gateway,  Tek Generator,  Vault, , Industrial Forge, and Loadout Mannequin can be built on its back including feeding troughs, storage chests and beds. However, the saddle has a limit of 30 structures on its back. Every little thing counts from foundations to electrical keypads (including structures that are built alongside the saddle like ladders).

Weight inside the inventory of storage structures on the saddle is not ignored by the Tek Stryder. Take advantage of animals that have weight reduction capabilities to greatly enhance your overall carry capacity.

Map

Genesis Part 2 Map

Notes/Trivia

Lore

Changelog

Patch Changes
329.5 Tek Stryder is added to the game.
329.21
  • Fixed a bug where Stryders were not starting to auto-charge after being tamed.
  • Fixed a bug with the Stryder's shield.
329.51
  • Fixed some cases where the Stryder could not harvest properly.
  • Stryder now has folders in the Multi Use wheel when looking at available dedicated storages, sorted by the nearest to the Stryder first.
330.8
  • Fixed some VFX and SFX bugs with the Stryder.
  • Fixed a bug where players could errenously remove attachments from their Stryder.
  • Fixed a bug where Stryder's taming effectiveness would drop from 100% to 0%.
  • Stryder should no longer count towards the Global Platform Structure Limit.
  • Increased the Stryder hacking grace period to compensate for low framte rate servers.
334.3 TEK Stryder beds are now named after the TEK Stryder itself
336.3
  • Fixed a bug where the TEK Stryder bed would duplicate itself on the respawn UI.
  • Fixed a bug where  Charge Batteries would not recharge in stasis'd TEK Stryders.
338.23 Fixed a bug where Stryders and  Meks would not regain  Health in stasis

Gallery

References